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WHICH 5 THINGS WILL YOUR CHARACTER REMEMBER UPON ARRIVAL, AND WHY DID YOU CHOOSE THEM?:
★ He will remember that he has an estranged twin brother named Travis (but not as an assassin), and that he'd met him for the first time when they were 27 (they're currently 30 years old). Travis's appearance in his life is still extremely new, and to have that stripped away makes him a Stranger. Which makes Henry more aloof and reserved around him. While that's not bad at all in the least in terms of characterization, it's not very fun for me. As for not remembering Travis's occupation (and in turn, his own), it makes for a subtle difference in how Henry acts/reacts around non-murdering folks VS the murder-biz folks. 

★ He'll remember the time Travis tended to him after having a near-death experience. Even if the bloke was crass about it. It's one of their first baby steps towards acknowledging each other as family rather than straight-up rivals.

★ He had a wife and kid, but they divorced after ten years of marriage. She has custody of the child. This makes it so that if she is ever applied for in this game, it would still make sense and integrate easily into the game. I like the added family angst, and it's also funny that most people don't expect him to be a father. Albeit a shitty one.

★ At one point, he helped Travis out of a jam during a big fight. The details are fuzzy (OOC-wise, it's just such a bizarre situation that trying to justify what'd happened during that fight would be like trying to rationalize a weird dream).

★ He remembers training with a light saber for a good chunk of his life because he's a dweeb. He doesn't remember the real reasoning behind it, just that he really liked the aesthetic of it and was fond of swordsmanship.

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