handsomefoil: <user name="hanshi"> (Default)
[personal profile] handsomefoil
OOC Information

Name: hanshi
Timezone: UTC-8:00
Journal: [personal profile] hanshi
Player Contact: plurk-hanshi, aim-hankyungju, email-kyungjhan[at]gmail

IC Information
Name: Henry Cooldown
Canon: No More Heroes
Gender: Male
Age: 34; aged him up a few years to put a bit of a gap between game-canon and No More Heroes 2.
History: This is some linkage

Personality: At first glance, Henry is a mild-mannered professional assassin: down-to-earth, polite, relatively intelligent, with a hint of sass. He has an air of haughtiness about him, something he's acquired from studying abroad in the UK and France for long periods of his life although he was raised in Ireland. Family back home call him a Shoneen, an Irishman who imitated English ways since his mannerisms mirrored them more than his Irish counterparts. It's more than likely he was physically born in the United States, but there's no canon proof of where Travis and Henry were born. Strict parents (most likely foster parents) taught him the ways of becoming an assassin- but he learned most of his mannerisms and own style of professionalism when he studied/went to college in the UK , though it's not far-fetched to say that his up-bringing helped shape and mold his principles to this day. While his parents were very strict and demanded a certain kind of presentation from him, they weren't completely put-off by his slightly condescending attitude. It was his way of rebelling against his parents, and he holds pride in his successful attempts to develop his own identity.

It was speculated that Henry was in on the killing game with Sylvia in their early years together; A honey-moon stage for them, as morbid and twisted as it may sound to others. He wasn't and still isn't blind to her behaviour, but back then to a 17 year old, it probably seemed like a good way to get quick cash in huge amounts and also grant him some recognition in the assassin biz. He knew her tendency to spend money like it's nothing would require some unsavory methods, but it wasn't so difficult to accept in the beginning. He realized as time went on that he actually did have a conscience, and while still married to Sylvia, he technically went rogue, giving up his #1 spot in the game and leaving it for whoever happened to be next. This shows that despite his grey-area morals, he still has a limit to how much bad he can do, unlike his ex-wife.

While he realizes murdering people is "bad", he actually enjoys his job and is not at all squeamish. It's more due to the fact that assassinations are turned into a spectator's sport where assassins were just killing each other instead of doing their actual jobs. Taking out another assassin isn't wrong per se when the time calls for it, but when it was just assassins against other assassins in a gladiator style death-match over and over again, so what's the point in calling one's self an assassin? One could even say the job works on a "Need-To-Kill" basis, not a wanton parade of thrills and kills. There's a bit of nuance that Henry takes pride in, and he hates what the UAA (United Assassins Association) has turned the profession into.

He keeps his cool most of the time, but like the Irishman he is, has a bit of a temper if provoked enough. Being thrown into an unknown situation against his will (ie. his subconscious, fighting against Mimmy), realizing his wife cheated on him with his twin brother Travis Touchdown, and generally having to deal with wacky shit that he feels is a waste of his time (ie. the boss battle against Jasper Batt Jr). It's funny that he thinks this way since he's kind of a strange character himself. It's probably because he doesn't believe he's as ridiculous as some of the characters that are encountered that he sees himself as better or above them. This shows in his actions, as he does whatever the hell he wants, whether it's blatantly fourth-walling or interfering with Travis's fights or breaking out of the assassin game that he and his ex had set up in the first place, only to enter back in as a secret boss when it's convenient for him. The fact that he's even able to (or allowed, from the game creator's perspective) do any of these things gives him a greater - if false - sense of power, making him come off a bit cocky. He's completely aware of his lack of actual control or power over his life though, which he's come to terms with, and powers through it all with dry humor and violence.

Being reminded of any weaknesses or troubles in his past are very unwelcome, however, something he responds to with bitter resentment or anger. Emotional or physical weakness was something his family looked down upon. If you had a weakness, you either kept it hidden or you overcame it, and this way of thinking is one of the few things that were ingrained into him since childhood. Any reminders of his own weaknesses are rarely elaborated upon, but it's easy to assume that he hates it. Anything involving his relationship with Sylvia and his daughter are touchy subjects (headcanon information about his direct family:), for he doesn't get to see his daughter much. After the divorce between the first and second game, it's likely that Sylvia won custody of their young daughter Jeane. During a cut scene in Henry's subconscious, he's confronted by a rainy scene in front of a house, and while there's absolutely no information regarding this scene whatsoever, it can be one of couple things: the house he grew up in or the house that he, Sylvia, and Jeane lived in, and it dredges up some unpleasant or melancholy emotions in either situation.

He misses his daughter and probably has a hint of regret of doing what he does for a living, possibly because he just wants to settle down and live a normal life as a father, but it's not as if he can just sulk and cling to the past so he covers his weaknesses and deals with it. Mimmy says an interesting thing during their encounter in Henry's subconscious, claiming that he "did not wish to go back [to the conscious world]" and that he called out to her. Mimmy seems to be a parasite in his mind, an embodiment of his childish desires (she looks like a young anime child with gigantic robot arms) and wants to keep him in his comatose state because he secretly wishes to stay in the scenery of his old house, but the strength of his willpower to shut down any weaknesses allows him to ignore her tempting offer and eradicates her existence completely.

Travis, being his only living blood, holds a special (if slightly confusing) spot in his heart. They start off as rivals, then as awkward strangers trying to deal with each other, then sorta rival-brothers again. Henry sees himself as the responsible one, who has to steer Travis onto the right path and open his eyes to the ridiculous world around him, and takes it upon himself to exert the older brother role as often as he can. It doesn't help that they're twins. He likes to tease Travis constantly, finding him an easy target for it, but there is still something genuine about the things he does and says. He was even willing to kill Travis to teach him his lessons- and seeing as he had little to no real emotional connection with him in the beginning, it wasn't too hard. If Travis died in a fight against him, he probably wasn't worth being either 1st Rank or his brother to begin with. However in the second game, Henry is rescued from dying in carbonite (think Star Wars) by Travis, which forces him to stick around for the remainder of the game to pay him back. He doesn't like owing people anything, so his way of payback is to kill the next three targets that Travis had to kill. Such a nice big brother, eh?

In conclusion: While Henry is a strong individual with good manners, a solid foundation of principles and occasional homicidal tendencies, he does had a slightly unhealthy method of keeping up his clean-cut image.


Powers/Abilities: Inhuman speed and strength, like any video game assassin. He's not particularly strong or fast in comparison to most fictional characters, but stronger than almost any real human being in the real world. That was a dumb way of explaining it, sorry. He is capable of performing Meteor Moves, and crashing through the window of an office at 30-stories, that ridiculous sort of thing.

Keepsakes/Mementos: He isn't very sentimental and doesn't keep much on his person nor does he find much value in material things. He does appreciate good fashion, though.
- Cross Saber: his weapon of choice
- Wallet: a picture of his daughter, Jeane
- Three Polaroid photos: sefies with targets that he'd just murdered on Travis's behalf
- Cellphone: just a regular basic phone
- Wedding ring: he still thinks about his ex-wife from time to time, unfortunately


Sample:
Carelessness wasn't in Henry's vocabulary. He didn't enjoy being careless, and the consequences of said carelessness even less.

The first time it happened, it was off-screen. It wasn't even something worth noting until the story had slowly progressed to it from the protagonist's point of view. He was a plot device. As if that wasn't unpleasant enough, he had to be rescued from it by his twin brother who he had dubbed his "little baby brother". Being rescued by someone so foolish and brash was just the icing on the proverbial cake.

But the worst part was that he was grateful. He didn't want to die, with all his strength and willpower, he was helpless and dying, but he didn't want to die. He owed Travis, but his pride wouldn't let him show just how grateful he was, and he simply walked away with a bit of thanks on his tongue and a knowing smirk. He had to keep Travis guessing, and boy did he guess- there was a surge of satisfaction in guessing or assuming what Travis's reaction would be to his gratitude. Then by the end, he realized he'd left a rather lengthy message, prattling on about one thing or the other.

Time sure flies when you're divorced and estranged from your daughter, doesn't it? A man's got a lot of time on his hands.

He tried not to think of that. Even after he left Travis to deal with his ending, that silly excuse of a boss battle against Jasper Batt Jr., he tried not to think about his own dwindling existence. Would Jeane even remember him after this was all said and done? Wasn't it already all said and done? There was no third installment. At least not yet. There was no guarantee that he'd be able to get any closure from any of this, and he's sure that he wasn't the only one who felt this way. The only one who wasn't effected as much was Sylvia, and well... who even knew with her?

"Time seems to slow down... when you least want it to," he muttered to himself, regretting it instantly. He could feel the taste of iron bubbling up in his throat, and the tightening of leather from his gloves around his neck as he tried to stop the bleeding gash with no avail. It was futile, but he somehow felt it was only natural and, well, human to try. As cliche as it was, he couldn't help but recall all the things he experienced in life. His life flashing before his eyes. Did you know your mind's natural response to a near-death experience is to sift through every single life experience that you had in a desperate attempt to save you from it? He sure did. It wasn't helping, in this case. 
He was bloody... well, bloody! Bleeding from the neck through a gash, from a slip of an assassin's hand. Although it was a slip, it was a fatal one at that.

In some ways, it was kind of funny. This was his Desperate Struggle. How sad and uneventful it was compared to his brother. The protagonists get all the good things in life, don't they? 
Again, it all came back around to feeling stupid about his carelessness. He underestimated his attacker. Maybe he'd gotten rusty from being away from the game? The thought was enough to make him laugh, and he gagged, which triggered an uncontrollable and very sudden intake of air through his nose. Suffocation incited fear in him, something he wasn't too used to feeling nowadays since he was practically fearless...or so he thought. Ever since that incident with Dr. Letz Shake, he couldn't help but feel this was somewhat similar. It was humiliating, he was stuck lying around in an unflattering manner, and he couldn't breathe. Well, he could breathe now, but it was so hard and excruciating. At least when he was in carbonite, he wasn't conscious to feel the pain. As he tried to level his breathing, his mind raced and his vision blurred, unable to deal with handling both the blood loss and the shock he was going into. His throat made a gurgling noise, and without realizing it, the pitiful disgusting sound his throat made would be his last.

How undignified was that?


Mindset: He's died before in a gaming construct, but it wasn't anything like the death he experienced prior to Monad. He'll be extremely bitter about it and will probably sulk, but aside from that he's not too shaken up by it. He's been around death too long to be effected by it, even if it was his own. However, he will remember the pain. The indignity and pain he suffered, the suffocating feeling that sent his mind into a panic, and the fact that he couldn't do anything to stop it is what traumatizes him. He fears and hates his own powerlessness, as hard as he tries not to let anyone see it.

His reaction to this "after-life" will be one of confusion at first, but he's great at adapting to his surroundings and making the best of his situations.


G??l??i??t?c??h?e??s???:: His biggest emotional turmoils stems from his own weaknesses, of course. It's only natural. He's developed a sort of claustrophobia after Dr. Letz Shake trapped him in a carbonite tomb and flaunted his statue about like a trophy. His dislike for anime and anime tropes delve further than most, since he had to fight against one in Creepy Henry Subconscious Land when he was recovering from his rescue from the carbonite incident. He's also an estranged father, who just recently divorced his sociopath wife, who worries about the distance he's put between his daughter and himself. His relationship with his ex-wife was troubling, if anything, and he was quite upset when he learned of her and Travis hooking up (even though Travis was totally lying about it at the time - they hooked up later after their divorce), and yet he also felt it was for the best. Lots of mixed emotions about her and to this day their relationship is...tumultuous, at best.

Profile

handsomefoil: <user name="hanshi"> (Default)
four-leaf motherfucker

December 2020

S M T W T F S
  12345
67 8 9101112
1314 1516171819
20212223242526
27 28293031  

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Feb. 10th, 2026 11:04 am
Powered by Dreamwidth Studios